Unity is a free game engine that is used by over 1.5 million monthly active game creators. It can be downloaded as a free student edition at Unity. In a recent workshop, Design and Development of Digital Games alumnus Paulo Ribeiro covered basic game engine concepts and Unity basics including:
- The basic interface in Unity
- Assets management: Know how to import and use other people’s game assets in your game
- Prefabs: Help you make duplication on your asset objects for the game.
- Rigidbody: A property you can add to an object to make interact with more realistic physics
- Colliders: You can attach a collider to your objects to trigger your scripts and other actions
- Unity-specific quirks.
For more details, check the video of the workshop below.