Introduction to Unity game engine workshop

Unity is a free game engine that is used by over 1.5 million monthly active game creators. It can be downloaded as a free student edition at Unity. In a recent workshop, Design and Development of Digital Games alumnus Paulo Ribeiro covered basic game engine concepts and Unity basics including:

  • The basic interface in Unity
  • Assets management: Know how to import and use other people’s game assets in your game
  • Prefabs: Help you make duplication on your asset objects for the game.
  • Rigidbody: A property you can add to an object to make interact with more realistic physics
  • Colliders: You can attach a collider to your objects to trigger your scripts and other actions
  • Unity-specific quirks.

For more details, check the video of the workshop below.

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