Introduction to Unity game engine workshop
Unity is a free game engine that is used by over 1.5 million monthly active game creators. It can be downloaded as a free student edition at Unity. In a recent workshop, Design and Development of Digital Games alumnus Paulo Ribeiro covered basic game engine concepts and Unity basics including: The basic interface in UnityAssets management: Know how to import and use other people’s game assets in your gamePrefabs: Help you make duplication on your asset objects for the game.Rigidbody: A property you can add to an object to make interact with more realistic physicsColliders: You can attach a collider to your objects to trigger your scripts and other actionsUnity-specific quirks. For more details, check the video of the workshop below. https://www.youtube.com/watch?v=9Nw8PUnHc8Y&%3Bfeature=youtu.be